DynamicImage

Enum DynamicImage 

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#[non_exhaustive]
pub enum DynamicImage { ImageLuma8(GrayImage), ImageLumaA8(GrayAlphaImage), ImageRgb8(RgbImage), ImageRgba8(RgbaImage), ImageLuma16(ImageBuffer<Luma<u16>, Vec<u16>>), ImageLumaA16(ImageBuffer<LumaA<u16>, Vec<u16>>), ImageRgb16(ImageBuffer<Rgb<u16>, Vec<u16>>), ImageRgba16(ImageBuffer<Rgba<u16>, Vec<u16>>), ImageRgb32F(Rgb32FImage), ImageRgba32F(Rgba32FImage), }
Expand description

A Dynamic Image

This represents a matrix of pixels which are convertible from and to an RGBA representation. More variants that adhere to these principles may get added in the future, in particular to cover other combinations typically used.

§Usage

This type can act as a converter between specific ImageBuffer instances.

use image::{DynamicImage, GrayImage, RgbImage};

let rgb: RgbImage = RgbImage::new(10, 10);
let luma: GrayImage = DynamicImage::ImageRgb8(rgb).into_luma8();

§Design

There is no goal to provide an all-encompassing type with all possible memory layouts. This would hardly be feasible as a simple enum, due to the sheer number of combinations of channel kinds, channel order, and bit depth. Rather, this type provides an opinionated selection with normalized channel order which can store common pixel values without loss.

§Color space

Each image has an associated color space in the form of CICP data (ITU Rec H.273). Not all color spaces are supported in the sense that you can compute in them (Context). Conversion into different pixels types (ColorType) generally take the color space into account, with the exception of DynamicImage::to due to historical design baggage.

The imageops functions operate in encoded space, directly on the channel values, and do not linearize colors internally as you might be used to from GPU shader programming. Their return values however copy the color space annotation of the source.

The IO functions do not yet write ICC or CICP indications into the result formats. We’re aware of this problem, it is tracked in #2493 and #1460.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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ImageLuma8(GrayImage)

Each pixel in this image is 8-bit Luma

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ImageLumaA8(GrayAlphaImage)

Each pixel in this image is 8-bit Luma with alpha

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ImageRgb8(RgbImage)

Each pixel in this image is 8-bit Rgb

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ImageRgba8(RgbaImage)

Each pixel in this image is 8-bit Rgb with alpha

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ImageLuma16(ImageBuffer<Luma<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Luma

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ImageLumaA16(ImageBuffer<LumaA<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Luma with alpha

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ImageRgb16(ImageBuffer<Rgb<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Rgb

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ImageRgba16(ImageBuffer<Rgba<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Rgb with alpha

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ImageRgb32F(Rgb32FImage)

Each pixel in this image is 32-bit float Rgb

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ImageRgba32F(Rgba32FImage)

Each pixel in this image is 32-bit float Rgb with alpha

Implementations§

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impl DynamicImage

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pub fn new(w: u32, h: u32, color: ColorType) -> DynamicImage

Creates a dynamic image backed by a buffer depending on the color type given.

The color space is initially set to sRGB.

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pub fn new_luma8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels.

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pub fn new_luma_a8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels with transparency.

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pub fn new_rgb8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGB pixels.

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pub fn new_rgba8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGBA pixels.

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pub fn new_luma16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels.

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pub fn new_luma_a16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels with transparency.

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pub fn new_rgb16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGB pixels.

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pub fn new_rgba16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGBA pixels.

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pub fn new_rgb32f(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGB pixels.

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pub fn new_rgba32f(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGBA pixels.

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pub fn from_decoder(decoder: impl ImageDecoder) -> ImageResult<Self>

Decodes an encoded image into a dynamic image.

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pub fn to<T: Pixel + FromColor<Rgb<u8>> + FromColor<Rgb<f32>> + FromColor<Rgba<u8>> + FromColor<Rgba<u16>> + FromColor<Rgba<f32>> + FromColor<Rgb<u16>> + FromColor<Luma<u8>> + FromColor<Luma<u16>> + FromColor<LumaA<u16>> + FromColor<LumaA<u8>>>( &self, ) -> ImageBuffer<T, Vec<T::Subpixel>>

Encodes a dynamic image into a buffer.

WARNING: Conversion between RGB and Luma is not aware of the color space and always uses sRGB coefficients to determine a non-constant luminance from an RGB color (and conversely).

This unfortunately owes to the public bounds of T which does not allow for passing a color space as a parameter. This function will likely be deprecated and replaced.

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pub fn to_rgb8(&self) -> RgbImage

Returns a copy of this image as an RGB image.

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pub fn to_rgb16(&self) -> ImageBuffer<Rgb<u16>, Vec<u16>>

Returns a copy of this image as an RGB image.

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pub fn to_rgb32f(&self) -> Rgb32FImage

Returns a copy of this image as an RGB image.

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pub fn to_rgba8(&self) -> RgbaImage

Returns a copy of this image as an RGBA image.

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pub fn to_rgba16(&self) -> ImageBuffer<Rgba<u16>, Vec<u16>>

Returns a copy of this image as an RGBA image.

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pub fn to_rgba32f(&self) -> Rgba32FImage

Returns a copy of this image as an RGBA image.

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pub fn to_luma8(&self) -> GrayImage

Returns a copy of this image as a Luma image.

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pub fn to_luma16(&self) -> ImageBuffer<Luma<u16>, Vec<u16>>

Returns a copy of this image as a Luma image.

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pub fn to_luma32f(&self) -> ImageBuffer<Luma<f32>, Vec<f32>>

Returns a copy of this image as a Luma image.

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pub fn to_luma_alpha8(&self) -> GrayAlphaImage

Returns a copy of this image as a LumaA image.

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pub fn to_luma_alpha16(&self) -> ImageBuffer<LumaA<u16>, Vec<u16>>

Returns a copy of this image as a LumaA image.

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pub fn to_luma_alpha32f(&self) -> ImageBuffer<LumaA<f32>, Vec<f32>>

Returns a copy of this image as a LumaA image.

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pub fn into_rgb8(self) -> RgbImage

Consume the image and returns a RGB image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgb16(self) -> ImageBuffer<Rgb<u16>, Vec<u16>>

Consume the image and returns a RGB image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgb32f(self) -> Rgb32FImage

Consume the image and returns a RGB image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgba8(self) -> RgbaImage

Consume the image and returns a RGBA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgba16(self) -> ImageBuffer<Rgba<u16>, Vec<u16>>

Consume the image and returns a RGBA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgba32f(self) -> Rgba32FImage

Consume the image and returns a RGBA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma8(self) -> GrayImage

Consume the image and returns a Luma image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma16(self) -> ImageBuffer<Luma<u16>, Vec<u16>>

Consume the image and returns a Luma image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma_alpha8(self) -> GrayAlphaImage

Consume the image and returns a LumaA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma_alpha16(self) -> ImageBuffer<LumaA<u16>, Vec<u16>>

Consume the image and returns a LumaA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn crop(&mut self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage

Return a cut-out of this image delimited by the bounding rectangle.

Note: this method does not modify the object, and its signature will be replaced with crop_imm()’s in the 0.24 release

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pub fn crop_imm(&self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage

Return a cut-out of this image delimited by the bounding rectangle.

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pub fn as_rgb8(&self) -> Option<&RgbImage>

Return a reference to an 8bit RGB image

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pub fn as_mut_rgb8(&mut self) -> Option<&mut RgbImage>

Return a mutable reference to an 8bit RGB image

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pub fn as_rgba8(&self) -> Option<&RgbaImage>

Return a reference to an 8bit RGBA image

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pub fn as_mut_rgba8(&mut self) -> Option<&mut RgbaImage>

Return a mutable reference to an 8bit RGBA image

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pub fn as_luma8(&self) -> Option<&GrayImage>

Return a reference to an 8bit Grayscale image

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pub fn as_mut_luma8(&mut self) -> Option<&mut GrayImage>

Return a mutable reference to an 8bit Grayscale image

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pub fn as_luma_alpha8(&self) -> Option<&GrayAlphaImage>

Return a reference to an 8bit Grayscale image with an alpha channel

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pub fn as_mut_luma_alpha8(&mut self) -> Option<&mut GrayAlphaImage>

Return a mutable reference to an 8bit Grayscale image with an alpha channel

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pub fn as_rgb16(&self) -> Option<&ImageBuffer<Rgb<u16>, Vec<u16>>>

Return a reference to an 16bit RGB image

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pub fn as_mut_rgb16(&mut self) -> Option<&mut ImageBuffer<Rgb<u16>, Vec<u16>>>

Return a mutable reference to an 16bit RGB image

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pub fn as_rgba16(&self) -> Option<&ImageBuffer<Rgba<u16>, Vec<u16>>>

Return a reference to an 16bit RGBA image

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pub fn as_mut_rgba16(&mut self) -> Option<&mut ImageBuffer<Rgba<u16>, Vec<u16>>>

Return a mutable reference to an 16bit RGBA image

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pub fn as_rgb32f(&self) -> Option<&Rgb32FImage>

Return a reference to an 32bit RGB image

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pub fn as_mut_rgb32f(&mut self) -> Option<&mut Rgb32FImage>

Return a mutable reference to an 32bit RGB image

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pub fn as_rgba32f(&self) -> Option<&Rgba32FImage>

Return a reference to an 32bit RGBA image

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pub fn as_mut_rgba32f(&mut self) -> Option<&mut Rgba32FImage>

Return a mutable reference to an 32bit RGBA image

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pub fn as_luma16(&self) -> Option<&ImageBuffer<Luma<u16>, Vec<u16>>>

Return a reference to an 16bit Grayscale image

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pub fn as_mut_luma16(&mut self) -> Option<&mut ImageBuffer<Luma<u16>, Vec<u16>>>

Return a mutable reference to an 16bit Grayscale image

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pub fn as_luma_alpha16(&self) -> Option<&ImageBuffer<LumaA<u16>, Vec<u16>>>

Return a reference to an 16bit Grayscale image with an alpha channel

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pub fn as_mut_luma_alpha16( &mut self, ) -> Option<&mut ImageBuffer<LumaA<u16>, Vec<u16>>>

Return a mutable reference to an 16bit Grayscale image with an alpha channel

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pub fn as_flat_samples_u8(&self) -> Option<FlatSamples<&[u8]>>

Return a view on the raw sample buffer for 8 bit per channel images.

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pub fn as_flat_samples_u16(&self) -> Option<FlatSamples<&[u16]>>

Return a view on the raw sample buffer for 16 bit per channel images.

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pub fn as_flat_samples_f32(&self) -> Option<FlatSamples<&[f32]>>

Return a view on the raw sample buffer for 32bit per channel images.

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pub fn as_bytes(&self) -> &[u8]

Return this image’s pixels as a native endian byte slice.

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pub fn into_bytes(self) -> Vec<u8>

Return this image’s pixels as a byte vector. If the ImageBuffer container is Vec<u8>, this operation is free. Otherwise, a copy is returned.

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pub fn color(&self) -> ColorType

Return this image’s color type.

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pub fn width(&self) -> u32

Returns the width of the underlying image

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pub fn height(&self) -> u32

Returns the height of the underlying image

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pub fn set_rgb_primaries(&mut self, color: CicpColorPrimaries)

Define the color space for the image.

The color data is unchanged. Reinterprets the existing red, blue, green channels as points in the new set of primary colors, changing the apparent shade of pixels.

Note that the primaries also define a reference whitepoint When this buffer contains Luma data, the luminance channel is interpreted as the Y channel of a related YCbCr color space as if by a non-constant chromaticity derived matrix. That is, coefficients are not applied in the linear RGB space but use encoded channel values. (In a color space with the linear transfer function there is no difference).

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pub fn set_transfer_function(&mut self, tf: CicpTransferCharacteristics)

Define the transfer function for the image.

The color data is unchanged. Reinterprets all (non-alpha) components in the image, potentially changing the apparent shade of pixels. Individual components are always interpreted as encoded numbers. To denote numbers in a linear RGB space, use CicpTransferCharacteristics::Linear.

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pub fn color_space(&self) -> Cicp

Get the Cicp encoding of this buffer’s color data.

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pub fn set_color_space(&mut self, cicp: Cicp) -> ImageResult<()>

Set primaries and transfer characteristics from a Cicp color space.

Returns an error if cicp uses features that are not support with an RGB color space, e.g. a matrix or narrow range (studio encoding) channels.

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pub fn has_alpha(&self) -> bool

Whether the image contains an alpha channel

This is a convenience wrapper around self.color().has_alpha(). For inspecting other properties of the color type you should call DynamicImage::color and use the methods on the returned ColorType.

This only checks that the image’s pixel type can express transparency, not whether the image actually has any transparent areas.

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pub fn grayscale(&self) -> DynamicImage

Return a grayscale version of this image. Returns Luma images in most cases. However, for f32 images, this will return a grayscale Rgb/Rgba image instead.

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pub fn invert(&mut self)

Invert the colors of this image. This method operates inplace.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn resize( &self, nwidth: u32, nheight: u32, filter: FilterType, ) -> DynamicImage

Resize this image using the specified filter algorithm. Returns a new image. The image’s aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the bounds specified by nwidth and nheight.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn resize_exact( &self, nwidth: u32, nheight: u32, filter: FilterType, ) -> DynamicImage

Resize this image using the specified filter algorithm. Returns a new image. Does not preserve aspect ratio. nwidth and nheight are the new image’s dimensions

This method operates on pixel channel values directly without taking into account color space data.

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pub fn thumbnail(&self, nwidth: u32, nheight: u32) -> DynamicImage

Scale this image down to fit within a specific size. Returns a new image. The image’s aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the bounds specified by nwidth and nheight.

This method uses a fast integer algorithm where each source pixel contributes to exactly one target pixel. May give aliasing artifacts if new size is close to old size.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn thumbnail_exact(&self, nwidth: u32, nheight: u32) -> DynamicImage

Scale this image down to a specific size. Returns a new image. Does not preserve aspect ratio. nwidth and nheight are the new image’s dimensions. This method uses a fast integer algorithm where each source pixel contributes to exactly one target pixel. May give aliasing artifacts if new size is close to old size.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn resize_to_fill( &self, nwidth: u32, nheight: u32, filter: FilterType, ) -> DynamicImage

Resize this image using the specified filter algorithm. Returns a new image. The image’s aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the larger (relative to aspect ratio) of the bounds specified by nwidth and nheight, then cropped to fit within the other bound.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn blur(&self, sigma: f32) -> DynamicImage

Performs a Gaussian blur on this image.

§Arguments
  • sigma - gaussian bell flattening level.

Use DynamicImage::fast_blur() for a faster but less accurate version.

This method assumes alpha pre-multiplication for images that contain non-constant alpha. This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn blur_advanced(&self, parameters: GaussianBlurParameters) -> DynamicImage

Performs a Gaussian blur on this image.

§Arguments

This method assumes alpha pre-multiplication for images that contain non-constant alpha. This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn fast_blur(&self, sigma: f32) -> DynamicImage

Performs a fast blur on this image.

§Arguments
  • sigma - value controls image flattening level.

This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn unsharpen(&self, sigma: f32, threshold: i32) -> DynamicImage

Performs an unsharpen mask on this image.

§Arguments
  • sigma - value controls image flattening level.
  • threshold - is a control of how much to sharpen.

This method typically assumes that the input is scene-linear light. If it is not, color distortion may occur. It operates on pixel channel values directly without taking into account color space data.

See Digital unsharp masking for more information

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pub fn filter3x3(&self, kernel: &[f32]) -> DynamicImage

Filters this image with the specified 3x3 kernel.

§Arguments
  • kernel - slice contains filter. Only slice len is 9 length is accepted.

This method typically assumes that the input is scene-linear light. It operates on pixel channel values directly without taking into account color space data. If it is not, color distortion may occur.

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pub fn adjust_contrast(&self, c: f32) -> DynamicImage

Adjust the contrast of this image. contrast is the amount to adjust the contrast by. Negative values decrease the contrast and positive values increase the contrast.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn brighten(&self, value: i32) -> DynamicImage

Brighten the pixels of this image. value is the amount to brighten each pixel by. Negative values decrease the brightness and positive values increase it.

This method operates on pixel channel values directly without taking into account color space data.

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pub fn huerotate(&self, value: i32) -> DynamicImage

Hue rotate the supplied image. value is the degrees to rotate each pixel by. 0 and 360 do nothing, the rest rotates by the given degree value. just like the css webkit filter hue-rotate(180)

This method operates on pixel channel values directly without taking into account color space data. The HSV color space is dependent on the current color space primaries.

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pub fn flipv(&self) -> DynamicImage

Flip this image vertically

Use apply_orientation if you want to flip the image in-place instead.

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pub fn fliph(&self) -> DynamicImage

Flip this image horizontally

Use apply_orientation if you want to flip the image in-place.

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pub fn rotate90(&self) -> DynamicImage

Rotate this image 90 degrees clockwise.

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pub fn rotate180(&self) -> DynamicImage

Rotate this image 180 degrees.

Use apply_orientation if you want to rotate the image in-place.

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pub fn rotate270(&self) -> DynamicImage

Rotate this image 270 degrees clockwise.

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pub fn apply_orientation(&mut self, orientation: Orientation)

Rotates and/or flips the image as indicated by Orientation.

This can be used to apply Exif orientation to an image, e.g. to correctly display a photo taken by a smartphone camera:

use image::{DynamicImage, ImageReader, ImageDecoder};

let mut decoder = ImageReader::open("file.jpg")?.into_decoder()?;
let orientation = decoder.orientation()?;
let mut image = DynamicImage::from_decoder(decoder)?;
image.apply_orientation(orientation);

Note that for some orientations cannot be efficiently applied in-place. In that case this function will make a copy of the image internally.

If this matters to you, please see the documentation on the variants of Orientation to learn which orientations can and cannot be applied without copying.

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pub fn copy_from_color_space( &mut self, other: &DynamicImage, options: ConvertColorOptions, ) -> ImageResult<()>

Copy pixel data from one buffer to another.

On success, this dynamic image contains color data equivalent to the sources color data. Neither the color space nor the sample type of self is changed, the data representation is transformed and copied into the current buffer.

Returns Ok if:

See also Self::apply_color_space and Self::convert_color_space to modify an image directly.

§Accuracy

All color values are subject to change to their intended values. Please do not rely on them further than your own colorimetric understanding shows them correct. For instance, conversion of RGB to their corresponding Luma values needs to be modified in future versions of this library. Expect colors to be too bright or too dark until further notice.

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pub fn apply_color_space( &mut self, cicp: Cicp, options: ConvertColorOptions, ) -> ImageResult<()>

Change the color space, modifying pixel values to refer to the same colors.

On success, this dynamic image contains color data equivalent to its previous color data. The sample type of self is not changed, the data representation is transformed within the current buffer.

Returns Ok if:

  • The primaries and transfer functions of both image’s color spaces must be supported, otherwise returns a ImageError::Unsupported.
  • The target Cicp must have full range and an Identity matrix. (This library’s Luma refers implicity to a chromaticity derived non-constant luminance color).

See also Self::copy_from_color_space.

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pub fn convert_color_space( &mut self, cicp: Cicp, options: ConvertColorOptions, color: ColorType, ) -> ImageResult<()>

Change the color space and pixel type of this image.

On success, this dynamic image contains color data equivalent to its previous color data with another type of pixels.

Returns Ok if:

  • The primaries and transfer functions of both image’s color spaces must be supported, otherwise returns a ImageError::Unsupported.
  • The target Cicp must have full range and an Identity matrix. (This library’s Luma refers implicity to a chromaticity derived non-constant luminance color).

See also Self::copy_from_color_space.

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pub fn write_to<W: Write + Seek>( &self, w: W, format: ImageFormat, ) -> ImageResult<()>

Encode this image and write it to w.

Assumes the writer is buffered. In most cases, you should wrap your writer in a BufWriter for best performance.

§Color Conversion

Unlike other encoding methods in this crate, methods on DynamicImage try to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.

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pub fn write_with_encoder(&self, encoder: impl ImageEncoder) -> ImageResult<()>

Encode this image with the provided encoder.

§Color Conversion

Unlike other encoding methods in this crate, methods on DynamicImage try to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.

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pub fn save<Q>(&self, path: Q) -> ImageResult<()>
where Q: AsRef<Path>,

Saves the buffer to a file with the format derived from the file extension.

§Color Conversion

Unlike other encoding methods in this crate, methods on DynamicImage try to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.

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pub fn save_with_format<Q>( &self, path: Q, format: ImageFormat, ) -> ImageResult<()>
where Q: AsRef<Path>,

Saves the buffer to a file with the specified format.

§Color Conversion

Unlike other encoding methods in this crate, methods on DynamicImage try to automatically convert the image to some color type supported by the encoder. This may result in a loss of precision or the removal of the alpha channel.

Trait Implementations§

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impl Clone for DynamicImage

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DynamicImage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DynamicImage

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<DynamicImage> for ImageBuffer<Luma<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for GrayImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for ImageBuffer<LumaA<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for GrayAlphaImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for ImageBuffer<Rgb<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for RgbImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for Rgba32FImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for ImageBuffer<Rgba<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for RgbaImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Luma<f32>, Vec<f32>>> for DynamicImage

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fn from(image: ImageBuffer<Luma<f32>, Vec<f32>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Luma<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<Luma<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Luma<u8>, Vec<u8>>> for DynamicImage

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fn from(image: GrayImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<LumaA<f32>, Vec<f32>>> for DynamicImage

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fn from(image: ImageBuffer<LumaA<f32>, Vec<f32>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<LumaA<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<LumaA<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<LumaA<u8>, Vec<u8>>> for DynamicImage

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fn from(image: GrayAlphaImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgb<f32>, Vec<f32>>> for DynamicImage

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fn from(image: Rgb32FImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgb<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<Rgb<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgb<u8>, Vec<u8>>> for DynamicImage

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fn from(image: RgbImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgba<f32>, Vec<f32>>> for DynamicImage

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fn from(image: Rgba32FImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgba<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<Rgba<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgba<u8>, Vec<u8>>> for DynamicImage

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fn from(image: RgbaImage) -> Self

Converts to this type from the input type.
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impl GenericImage for DynamicImage

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fn get_pixel_mut(&mut self, _: u32, _: u32) -> &mut Rgba<u8>

👎Deprecated since 0.24.0: Use get_pixel and put_pixel instead.

Do not use is function: It is unimplemented!

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fn put_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)

Put a pixel at location (x, y). Indexed from top left. Read more
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fn blend_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)

👎Deprecated since 0.24.0: Use iterator pixels_mut to blend the pixels directly
Put a pixel at location (x, y), taking into account alpha channels
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unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

Puts a pixel at location (x, y). Indexed from top left. Read more
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fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> ImageResult<()>
where O: GenericImageView<Pixel = Self::Pixel>,

Copies all of the pixels from another image into this image. Read more
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fn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool

Copies all of the pixels from one part of this image to another part of this image. Read more
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fn sub_image( &mut self, x: u32, y: u32, width: u32, height: u32, ) -> SubImage<&mut Self>
where Self: Sized,

Returns a mutable subimage that is a view into this image. If you want an immutable subimage instead, use GenericImageView::view The coordinates set the position of the top left corner of the SubImage.
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impl GenericImageView for DynamicImage

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type Pixel = Rgba<u8>

The type of pixel.
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fn dimensions(&self) -> (u32, u32)

The width and height of this image.
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fn get_pixel(&self, x: u32, y: u32) -> Rgba<u8>

Returns the pixel located at (x, y). Indexed from top left. Read more
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fn width(&self) -> u32

The width of this image.
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fn height(&self) -> u32

The height of this image.
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fn in_bounds(&self, x: u32, y: u32) -> bool

Returns true if this x, y coordinate is contained inside the image.
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unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> Self::Pixel

Returns the pixel located at (x, y). Indexed from top left. Read more
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fn pixels(&self) -> Pixels<'_, Self>
where Self: Sized,

Returns an Iterator over the pixels of this image. The iterator yields the coordinates of each pixel along with their value
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fn view(&self, x: u32, y: u32, width: u32, height: u32) -> SubImage<&Self>
where Self: Sized,

Returns a subimage that is an immutable view into this image. You can use GenericImage::sub_image if you need a mutable view instead. The coordinates set the position of the top left corner of the view. Read more
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fn try_view( &self, x: u32, y: u32, width: u32, height: u32, ) -> Result<SubImage<&Self>, ImageError>
where Self: Sized,

Returns a subimage that is an immutable view into this image so long as the provided coordinates and dimensions are within the bounds of this Image.
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fn buffer_like( &self, ) -> ImageBuffer<Self::Pixel, Vec<<Self::Pixel as Pixel>::Subpixel>>

Create an empty ImageBuffer with the same pixel type as this image. Read more
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fn buffer_with_dimensions( &self, width: u32, height: u32, ) -> ImageBuffer<Self::Pixel, Vec<<Self::Pixel as Pixel>::Subpixel>>

Create an empty ImageBuffer with different dimensions. Read more
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impl PartialEq for DynamicImage

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fn eq(&self, other: &DynamicImage) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DynamicImage

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.