There are a few main project's ideas:
- Create a shooting range level for TFPS (tactical FPS) for future weapons tests.
- Proof of interactive-world-concept.
- Test out visual (CameraShake, animtations) and sound FXs power on flow-feel.
Reasonable level design, rich and realistic world interaction, noticable shooting.
- Unreal Engine 4
- World Machine for landscape
- MP5A3
- Barrels