Invalid call. Nonexistent function 'tween_duration' in base 'Node3D (PhantomCamera3D)'. #561
Replies: 2 comments
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OK, well, I'm not really sure what I did to fix it, but after rebuilding everything from scratch again, it's working now. |
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Hi! Glad it was resolved, but that sounds really strange. Don't recall having come across or heard about that error before. If you encounter it again, please do make another post and can look into it. |
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Hi there! Very excited to use this tool (I loved Cinemachine), but haven't been able to get it working in my project.
Not sure if I've set something up incorrectly, but this error spams continuously in the editor, and the game also fails on play with it.
I'm on Godot 4.5.beta1.mono
Strangely I can preview the camera just fine in the editor, and it works in the animation I'm making....
Update:
I made a new basic scene from scratch and everything works fine there, so something in my other scene is causing havoc...
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