module Swarm.TUI.Model.Name where
import Data.Text (Text)
data WorldEditorFocusable
= BrushSelector
| EntitySelector
| AreaSelector
| OutputPathSelector
| MapSaveButton
| ClearEntityButton
deriving (WorldEditorFocusable -> WorldEditorFocusable -> Bool
(WorldEditorFocusable -> WorldEditorFocusable -> Bool)
-> (WorldEditorFocusable -> WorldEditorFocusable -> Bool)
-> Eq WorldEditorFocusable
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
== :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
$c/= :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
/= :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
Eq, Eq WorldEditorFocusable
Eq WorldEditorFocusable =>
(WorldEditorFocusable -> WorldEditorFocusable -> Ordering)
-> (WorldEditorFocusable -> WorldEditorFocusable -> Bool)
-> (WorldEditorFocusable -> WorldEditorFocusable -> Bool)
-> (WorldEditorFocusable -> WorldEditorFocusable -> Bool)
-> (WorldEditorFocusable -> WorldEditorFocusable -> Bool)
-> (WorldEditorFocusable
-> WorldEditorFocusable -> WorldEditorFocusable)
-> (WorldEditorFocusable
-> WorldEditorFocusable -> WorldEditorFocusable)
-> Ord WorldEditorFocusable
WorldEditorFocusable -> WorldEditorFocusable -> Bool
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WorldEditorFocusable
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$ccompare :: WorldEditorFocusable -> WorldEditorFocusable -> Ordering
compare :: WorldEditorFocusable -> WorldEditorFocusable -> Ordering
$c< :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
< :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
$c<= :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
<= :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
$c> :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
> :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
$c>= :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
>= :: WorldEditorFocusable -> WorldEditorFocusable -> Bool
$cmax :: WorldEditorFocusable
-> WorldEditorFocusable -> WorldEditorFocusable
max :: WorldEditorFocusable
-> WorldEditorFocusable -> WorldEditorFocusable
$cmin :: WorldEditorFocusable
-> WorldEditorFocusable -> WorldEditorFocusable
min :: WorldEditorFocusable
-> WorldEditorFocusable -> WorldEditorFocusable
Ord, Int -> WorldEditorFocusable -> ShowS
[WorldEditorFocusable] -> ShowS
WorldEditorFocusable -> String
(Int -> WorldEditorFocusable -> ShowS)
-> (WorldEditorFocusable -> String)
-> ([WorldEditorFocusable] -> ShowS)
-> Show WorldEditorFocusable
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> WorldEditorFocusable -> ShowS
showsPrec :: Int -> WorldEditorFocusable -> ShowS
$cshow :: WorldEditorFocusable -> String
show :: WorldEditorFocusable -> String
$cshowList :: [WorldEditorFocusable] -> ShowS
showList :: [WorldEditorFocusable] -> ShowS
Show, ReadPrec [WorldEditorFocusable]
ReadPrec WorldEditorFocusable
Int -> ReadS WorldEditorFocusable
ReadS [WorldEditorFocusable]
(Int -> ReadS WorldEditorFocusable)
-> ReadS [WorldEditorFocusable]
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-> ReadPrec [WorldEditorFocusable]
-> Read WorldEditorFocusable
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS WorldEditorFocusable
readsPrec :: Int -> ReadS WorldEditorFocusable
$creadList :: ReadS [WorldEditorFocusable]
readList :: ReadS [WorldEditorFocusable]
$creadPrec :: ReadPrec WorldEditorFocusable
readPrec :: ReadPrec WorldEditorFocusable
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readListPrec :: ReadPrec [WorldEditorFocusable]
Read, WorldEditorFocusable
WorldEditorFocusable
-> WorldEditorFocusable -> Bounded WorldEditorFocusable
forall a. a -> a -> Bounded a
$cminBound :: WorldEditorFocusable
minBound :: WorldEditorFocusable
$cmaxBound :: WorldEditorFocusable
maxBound :: WorldEditorFocusable
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WorldEditorFocusable -> Int
WorldEditorFocusable -> [WorldEditorFocusable]
WorldEditorFocusable -> WorldEditorFocusable
WorldEditorFocusable
-> WorldEditorFocusable -> [WorldEditorFocusable]
WorldEditorFocusable
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-> [WorldEditorFocusable]
(WorldEditorFocusable -> WorldEditorFocusable)
-> (WorldEditorFocusable -> WorldEditorFocusable)
-> (Int -> WorldEditorFocusable)
-> (WorldEditorFocusable -> Int)
-> (WorldEditorFocusable -> [WorldEditorFocusable])
-> (WorldEditorFocusable
-> WorldEditorFocusable -> [WorldEditorFocusable])
-> (WorldEditorFocusable
-> WorldEditorFocusable -> [WorldEditorFocusable])
-> (WorldEditorFocusable
-> WorldEditorFocusable
-> WorldEditorFocusable
-> [WorldEditorFocusable])
-> Enum WorldEditorFocusable
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
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-> (a -> [a])
-> (a -> a -> [a])
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-> Enum a
$csucc :: WorldEditorFocusable -> WorldEditorFocusable
succ :: WorldEditorFocusable -> WorldEditorFocusable
$cpred :: WorldEditorFocusable -> WorldEditorFocusable
pred :: WorldEditorFocusable -> WorldEditorFocusable
$ctoEnum :: Int -> WorldEditorFocusable
toEnum :: Int -> WorldEditorFocusable
$cfromEnum :: WorldEditorFocusable -> Int
fromEnum :: WorldEditorFocusable -> Int
$cenumFrom :: WorldEditorFocusable -> [WorldEditorFocusable]
enumFrom :: WorldEditorFocusable -> [WorldEditorFocusable]
$cenumFromThen :: WorldEditorFocusable
-> WorldEditorFocusable -> [WorldEditorFocusable]
enumFromThen :: WorldEditorFocusable
-> WorldEditorFocusable -> [WorldEditorFocusable]
$cenumFromTo :: WorldEditorFocusable
-> WorldEditorFocusable -> [WorldEditorFocusable]
enumFromTo :: WorldEditorFocusable
-> WorldEditorFocusable -> [WorldEditorFocusable]
$cenumFromThenTo :: WorldEditorFocusable
-> WorldEditorFocusable
-> WorldEditorFocusable
-> [WorldEditorFocusable]
enumFromThenTo :: WorldEditorFocusable
-> WorldEditorFocusable
-> WorldEditorFocusable
-> [WorldEditorFocusable]
Enum)
data FocusablePanel
=
REPLPanel
|
WorldPanel
|
WorldEditorPanel
|
RobotPanel
|
InfoPanel
deriving (FocusablePanel -> FocusablePanel -> Bool
(FocusablePanel -> FocusablePanel -> Bool)
-> (FocusablePanel -> FocusablePanel -> Bool) -> Eq FocusablePanel
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: FocusablePanel -> FocusablePanel -> Bool
== :: FocusablePanel -> FocusablePanel -> Bool
$c/= :: FocusablePanel -> FocusablePanel -> Bool
/= :: FocusablePanel -> FocusablePanel -> Bool
Eq, Eq FocusablePanel
Eq FocusablePanel =>
(FocusablePanel -> FocusablePanel -> Ordering)
-> (FocusablePanel -> FocusablePanel -> Bool)
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-> (FocusablePanel -> FocusablePanel -> Bool)
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-> (FocusablePanel -> FocusablePanel -> FocusablePanel)
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compare :: FocusablePanel -> FocusablePanel -> Ordering
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$c> :: FocusablePanel -> FocusablePanel -> Bool
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$c>= :: FocusablePanel -> FocusablePanel -> Bool
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$cmax :: FocusablePanel -> FocusablePanel -> FocusablePanel
max :: FocusablePanel -> FocusablePanel -> FocusablePanel
$cmin :: FocusablePanel -> FocusablePanel -> FocusablePanel
min :: FocusablePanel -> FocusablePanel -> FocusablePanel
Ord, Int -> FocusablePanel -> ShowS
[FocusablePanel] -> ShowS
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(Int -> FocusablePanel -> ShowS)
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-> Show FocusablePanel
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(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> FocusablePanel -> ShowS
showsPrec :: Int -> FocusablePanel -> ShowS
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show :: FocusablePanel -> String
$cshowList :: [FocusablePanel] -> ShowS
showList :: [FocusablePanel] -> ShowS
Show, ReadPrec [FocusablePanel]
ReadPrec FocusablePanel
Int -> ReadS FocusablePanel
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FocusablePanel
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forall a.
(a -> a)
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$cpred :: FocusablePanel -> FocusablePanel
pred :: FocusablePanel -> FocusablePanel
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toEnum :: Int -> FocusablePanel
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fromEnum :: FocusablePanel -> Int
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enumFrom :: FocusablePanel -> [FocusablePanel]
$cenumFromThen :: FocusablePanel -> FocusablePanel -> [FocusablePanel]
enumFromThen :: FocusablePanel -> FocusablePanel -> [FocusablePanel]
$cenumFromTo :: FocusablePanel -> FocusablePanel -> [FocusablePanel]
enumFromTo :: FocusablePanel -> FocusablePanel -> [FocusablePanel]
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-> FocusablePanel -> FocusablePanel -> [FocusablePanel]
enumFromThenTo :: FocusablePanel
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Enum)
data ScenarioConfigPanel
= ScenarioConfigFileSelector
| ScenarioConfigPanelControl ScenarioConfigPanelFocusable
deriving (ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
(ScenarioConfigPanel -> ScenarioConfigPanel -> Bool)
-> (ScenarioConfigPanel -> ScenarioConfigPanel -> Bool)
-> Eq ScenarioConfigPanel
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
== :: ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
$c/= :: ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
/= :: ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
Eq, Eq ScenarioConfigPanel
Eq ScenarioConfigPanel =>
(ScenarioConfigPanel -> ScenarioConfigPanel -> Ordering)
-> (ScenarioConfigPanel -> ScenarioConfigPanel -> Bool)
-> (ScenarioConfigPanel -> ScenarioConfigPanel -> Bool)
-> (ScenarioConfigPanel -> ScenarioConfigPanel -> Bool)
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-> (ScenarioConfigPanel
-> ScenarioConfigPanel -> ScenarioConfigPanel)
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-> Ord ScenarioConfigPanel
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compare :: ScenarioConfigPanel -> ScenarioConfigPanel -> Ordering
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$c<= :: ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
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$c> :: ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
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$c>= :: ScenarioConfigPanel -> ScenarioConfigPanel -> Bool
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$cmax :: ScenarioConfigPanel -> ScenarioConfigPanel -> ScenarioConfigPanel
max :: ScenarioConfigPanel -> ScenarioConfigPanel -> ScenarioConfigPanel
$cmin :: ScenarioConfigPanel -> ScenarioConfigPanel -> ScenarioConfigPanel
min :: ScenarioConfigPanel -> ScenarioConfigPanel -> ScenarioConfigPanel
Ord, Int -> ScenarioConfigPanel -> ShowS
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$cshowsPrec :: Int -> ScenarioConfigPanel -> ShowS
showsPrec :: Int -> ScenarioConfigPanel -> ShowS
$cshow :: ScenarioConfigPanel -> String
show :: ScenarioConfigPanel -> String
$cshowList :: [ScenarioConfigPanel] -> ShowS
showList :: [ScenarioConfigPanel] -> ShowS
Show, ReadPrec [ScenarioConfigPanel]
ReadPrec ScenarioConfigPanel
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readPrec :: ReadPrec ScenarioConfigPanel
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readListPrec :: ReadPrec [ScenarioConfigPanel]
Read)
data ScenarioConfigPanelFocusable
=
ScriptSelector
| SeedSelector
| StartGameButton
deriving (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool
(ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool)
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool)
-> Eq ScenarioConfigPanelFocusable
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool
== :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool
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-> ScenarioConfigPanelFocusable -> Bool
/= :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool
Eq, Eq ScenarioConfigPanelFocusable
Eq ScenarioConfigPanelFocusable =>
(ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Ordering)
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool)
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool)
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool)
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> Bool)
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable)
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable)
-> Ord ScenarioConfigPanelFocusable
ScenarioConfigPanelFocusable
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compare :: ScenarioConfigPanelFocusable
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$c<= :: ScenarioConfigPanelFocusable
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$c> :: ScenarioConfigPanelFocusable
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> :: ScenarioConfigPanelFocusable
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$c>= :: ScenarioConfigPanelFocusable
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$cmax :: ScenarioConfigPanelFocusable
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max :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
$cmin :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
min :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
Ord, Int -> ScenarioConfigPanelFocusable -> ShowS
[ScenarioConfigPanelFocusable] -> ShowS
ScenarioConfigPanelFocusable -> String
(Int -> ScenarioConfigPanelFocusable -> ShowS)
-> (ScenarioConfigPanelFocusable -> String)
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forall a.
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$cshowsPrec :: Int -> ScenarioConfigPanelFocusable -> ShowS
showsPrec :: Int -> ScenarioConfigPanelFocusable -> ShowS
$cshow :: ScenarioConfigPanelFocusable -> String
show :: ScenarioConfigPanelFocusable -> String
$cshowList :: [ScenarioConfigPanelFocusable] -> ShowS
showList :: [ScenarioConfigPanelFocusable] -> ShowS
Show, ReadPrec [ScenarioConfigPanelFocusable]
ReadPrec ScenarioConfigPanelFocusable
Int -> ReadS ScenarioConfigPanelFocusable
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readsPrec :: Int -> ReadS ScenarioConfigPanelFocusable
$creadList :: ReadS [ScenarioConfigPanelFocusable]
readList :: ReadS [ScenarioConfigPanelFocusable]
$creadPrec :: ReadPrec ScenarioConfigPanelFocusable
readPrec :: ReadPrec ScenarioConfigPanelFocusable
$creadListPrec :: ReadPrec [ScenarioConfigPanelFocusable]
readListPrec :: ReadPrec [ScenarioConfigPanelFocusable]
Read, ScenarioConfigPanelFocusable
ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable
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forall a. a -> a -> Bounded a
$cminBound :: ScenarioConfigPanelFocusable
minBound :: ScenarioConfigPanelFocusable
$cmaxBound :: ScenarioConfigPanelFocusable
maxBound :: ScenarioConfigPanelFocusable
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ScenarioConfigPanelFocusable -> Int
ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable]
ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable]
ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable
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-> [ScenarioConfigPanelFocusable]
(ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable)
-> (ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable)
-> (Int -> ScenarioConfigPanelFocusable)
-> (ScenarioConfigPanelFocusable -> Int)
-> (ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable])
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable])
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable])
-> (ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable
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-> [ScenarioConfigPanelFocusable])
-> Enum ScenarioConfigPanelFocusable
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
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-> (a -> [a])
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-> Enum a
$csucc :: ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
succ :: ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
$cpred :: ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
pred :: ScenarioConfigPanelFocusable -> ScenarioConfigPanelFocusable
$ctoEnum :: Int -> ScenarioConfigPanelFocusable
toEnum :: Int -> ScenarioConfigPanelFocusable
$cfromEnum :: ScenarioConfigPanelFocusable -> Int
fromEnum :: ScenarioConfigPanelFocusable -> Int
$cenumFrom :: ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable]
enumFrom :: ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable]
$cenumFromThen :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable]
enumFromThen :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable]
$cenumFromTo :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable -> [ScenarioConfigPanelFocusable]
enumFromTo :: ScenarioConfigPanelFocusable
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$cenumFromThenTo :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable
-> [ScenarioConfigPanelFocusable]
enumFromThenTo :: ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable
-> ScenarioConfigPanelFocusable
-> [ScenarioConfigPanelFocusable]
Enum)
data GoalWidget
= ObjectivesList
| GoalSummary
deriving (GoalWidget -> GoalWidget -> Bool
(GoalWidget -> GoalWidget -> Bool)
-> (GoalWidget -> GoalWidget -> Bool) -> Eq GoalWidget
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
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$ccompare :: GoalWidget -> GoalWidget -> Ordering
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$c> :: GoalWidget -> GoalWidget -> Bool
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$c>= :: GoalWidget -> GoalWidget -> Bool
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$cmax :: GoalWidget -> GoalWidget -> GoalWidget
max :: GoalWidget -> GoalWidget -> GoalWidget
$cmin :: GoalWidget -> GoalWidget -> GoalWidget
min :: GoalWidget -> GoalWidget -> GoalWidget
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readsPrec :: Int -> ReadS GoalWidget
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readList :: ReadS [GoalWidget]
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readPrec :: ReadPrec GoalWidget
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readListPrec :: ReadPrec [GoalWidget]
Read, GoalWidget
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$cminBound :: GoalWidget
minBound :: GoalWidget
$cmaxBound :: GoalWidget
maxBound :: GoalWidget
Bounded, Int -> GoalWidget
GoalWidget -> Int
GoalWidget -> [GoalWidget]
GoalWidget -> GoalWidget
GoalWidget -> GoalWidget -> [GoalWidget]
GoalWidget -> GoalWidget -> GoalWidget -> [GoalWidget]
(GoalWidget -> GoalWidget)
-> (GoalWidget -> GoalWidget)
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-> Enum GoalWidget
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
-> (a -> Int)
-> (a -> [a])
-> (a -> a -> [a])
-> (a -> a -> [a])
-> (a -> a -> a -> [a])
-> Enum a
$csucc :: GoalWidget -> GoalWidget
succ :: GoalWidget -> GoalWidget
$cpred :: GoalWidget -> GoalWidget
pred :: GoalWidget -> GoalWidget
$ctoEnum :: Int -> GoalWidget
toEnum :: Int -> GoalWidget
$cfromEnum :: GoalWidget -> Int
fromEnum :: GoalWidget -> Int
$cenumFrom :: GoalWidget -> [GoalWidget]
enumFrom :: GoalWidget -> [GoalWidget]
$cenumFromThen :: GoalWidget -> GoalWidget -> [GoalWidget]
enumFromThen :: GoalWidget -> GoalWidget -> [GoalWidget]
$cenumFromTo :: GoalWidget -> GoalWidget -> [GoalWidget]
enumFromTo :: GoalWidget -> GoalWidget -> [GoalWidget]
$cenumFromThenTo :: GoalWidget -> GoalWidget -> GoalWidget -> [GoalWidget]
enumFromThenTo :: GoalWidget -> GoalWidget -> GoalWidget -> [GoalWidget]
Enum)
data StructureWidget
= StructuresList
| StructureSummary
deriving (StructureWidget -> StructureWidget -> Bool
(StructureWidget -> StructureWidget -> Bool)
-> (StructureWidget -> StructureWidget -> Bool)
-> Eq StructureWidget
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: StructureWidget -> StructureWidget -> Bool
== :: StructureWidget -> StructureWidget -> Bool
$c/= :: StructureWidget -> StructureWidget -> Bool
/= :: StructureWidget -> StructureWidget -> Bool
Eq, Eq StructureWidget
Eq StructureWidget =>
(StructureWidget -> StructureWidget -> Ordering)
-> (StructureWidget -> StructureWidget -> Bool)
-> (StructureWidget -> StructureWidget -> Bool)
-> (StructureWidget -> StructureWidget -> Bool)
-> (StructureWidget -> StructureWidget -> Bool)
-> (StructureWidget -> StructureWidget -> StructureWidget)
-> (StructureWidget -> StructureWidget -> StructureWidget)
-> Ord StructureWidget
StructureWidget -> StructureWidget -> Bool
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StructureWidget -> StructureWidget -> StructureWidget
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
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-> Ord a
$ccompare :: StructureWidget -> StructureWidget -> Ordering
compare :: StructureWidget -> StructureWidget -> Ordering
$c< :: StructureWidget -> StructureWidget -> Bool
< :: StructureWidget -> StructureWidget -> Bool
$c<= :: StructureWidget -> StructureWidget -> Bool
<= :: StructureWidget -> StructureWidget -> Bool
$c> :: StructureWidget -> StructureWidget -> Bool
> :: StructureWidget -> StructureWidget -> Bool
$c>= :: StructureWidget -> StructureWidget -> Bool
>= :: StructureWidget -> StructureWidget -> Bool
$cmax :: StructureWidget -> StructureWidget -> StructureWidget
max :: StructureWidget -> StructureWidget -> StructureWidget
$cmin :: StructureWidget -> StructureWidget -> StructureWidget
min :: StructureWidget -> StructureWidget -> StructureWidget
Ord, Int -> StructureWidget -> ShowS
[StructureWidget] -> ShowS
StructureWidget -> String
(Int -> StructureWidget -> ShowS)
-> (StructureWidget -> String)
-> ([StructureWidget] -> ShowS)
-> Show StructureWidget
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> StructureWidget -> ShowS
showsPrec :: Int -> StructureWidget -> ShowS
$cshow :: StructureWidget -> String
show :: StructureWidget -> String
$cshowList :: [StructureWidget] -> ShowS
showList :: [StructureWidget] -> ShowS
Show, ReadPrec [StructureWidget]
ReadPrec StructureWidget
Int -> ReadS StructureWidget
ReadS [StructureWidget]
(Int -> ReadS StructureWidget)
-> ReadS [StructureWidget]
-> ReadPrec StructureWidget
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-> Read StructureWidget
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS StructureWidget
readsPrec :: Int -> ReadS StructureWidget
$creadList :: ReadS [StructureWidget]
readList :: ReadS [StructureWidget]
$creadPrec :: ReadPrec StructureWidget
readPrec :: ReadPrec StructureWidget
$creadListPrec :: ReadPrec [StructureWidget]
readListPrec :: ReadPrec [StructureWidget]
Read, StructureWidget
StructureWidget -> StructureWidget -> Bounded StructureWidget
forall a. a -> a -> Bounded a
$cminBound :: StructureWidget
minBound :: StructureWidget
$cmaxBound :: StructureWidget
maxBound :: StructureWidget
Bounded, Int -> StructureWidget
StructureWidget -> Int
StructureWidget -> [StructureWidget]
StructureWidget -> StructureWidget
StructureWidget -> StructureWidget -> [StructureWidget]
StructureWidget
-> StructureWidget -> StructureWidget -> [StructureWidget]
(StructureWidget -> StructureWidget)
-> (StructureWidget -> StructureWidget)
-> (Int -> StructureWidget)
-> (StructureWidget -> Int)
-> (StructureWidget -> [StructureWidget])
-> (StructureWidget -> StructureWidget -> [StructureWidget])
-> (StructureWidget -> StructureWidget -> [StructureWidget])
-> (StructureWidget
-> StructureWidget -> StructureWidget -> [StructureWidget])
-> Enum StructureWidget
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
-> (a -> Int)
-> (a -> [a])
-> (a -> a -> [a])
-> (a -> a -> [a])
-> (a -> a -> a -> [a])
-> Enum a
$csucc :: StructureWidget -> StructureWidget
succ :: StructureWidget -> StructureWidget
$cpred :: StructureWidget -> StructureWidget
pred :: StructureWidget -> StructureWidget
$ctoEnum :: Int -> StructureWidget
toEnum :: Int -> StructureWidget
$cfromEnum :: StructureWidget -> Int
fromEnum :: StructureWidget -> Int
$cenumFrom :: StructureWidget -> [StructureWidget]
enumFrom :: StructureWidget -> [StructureWidget]
$cenumFromThen :: StructureWidget -> StructureWidget -> [StructureWidget]
enumFromThen :: StructureWidget -> StructureWidget -> [StructureWidget]
$cenumFromTo :: StructureWidget -> StructureWidget -> [StructureWidget]
enumFromTo :: StructureWidget -> StructureWidget -> [StructureWidget]
$cenumFromThenTo :: StructureWidget
-> StructureWidget -> StructureWidget -> [StructureWidget]
enumFromThenTo :: StructureWidget
-> StructureWidget -> StructureWidget -> [StructureWidget]
Enum)
data Button
= CancelButton
| KeepPlayingButton
| StartOverButton
| QuitButton
| NextButton
deriving (Button -> Button -> Bool
(Button -> Button -> Bool)
-> (Button -> Button -> Bool) -> Eq Button
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: Button -> Button -> Bool
== :: Button -> Button -> Bool
$c/= :: Button -> Button -> Bool
/= :: Button -> Button -> Bool
Eq, Eq Button
Eq Button =>
(Button -> Button -> Ordering)
-> (Button -> Button -> Bool)
-> (Button -> Button -> Bool)
-> (Button -> Button -> Bool)
-> (Button -> Button -> Bool)
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-> (Button -> Button -> Button)
-> Ord Button
Button -> Button -> Bool
Button -> Button -> Ordering
Button -> Button -> Button
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
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-> Ord a
$ccompare :: Button -> Button -> Ordering
compare :: Button -> Button -> Ordering
$c< :: Button -> Button -> Bool
< :: Button -> Button -> Bool
$c<= :: Button -> Button -> Bool
<= :: Button -> Button -> Bool
$c> :: Button -> Button -> Bool
> :: Button -> Button -> Bool
$c>= :: Button -> Button -> Bool
>= :: Button -> Button -> Bool
$cmax :: Button -> Button -> Button
max :: Button -> Button -> Button
$cmin :: Button -> Button -> Button
min :: Button -> Button -> Button
Ord, Int -> Button -> ShowS
[Button] -> ShowS
Button -> String
(Int -> Button -> ShowS)
-> (Button -> String) -> ([Button] -> ShowS) -> Show Button
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> Button -> ShowS
showsPrec :: Int -> Button -> ShowS
$cshow :: Button -> String
show :: Button -> String
$cshowList :: [Button] -> ShowS
showList :: [Button] -> ShowS
Show, ReadPrec [Button]
ReadPrec Button
Int -> ReadS Button
ReadS [Button]
(Int -> ReadS Button)
-> ReadS [Button]
-> ReadPrec Button
-> ReadPrec [Button]
-> Read Button
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS Button
readsPrec :: Int -> ReadS Button
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readList :: ReadS [Button]
$creadPrec :: ReadPrec Button
readPrec :: ReadPrec Button
$creadListPrec :: ReadPrec [Button]
readListPrec :: ReadPrec [Button]
Read, Button
Button -> Button -> Bounded Button
forall a. a -> a -> Bounded a
$cminBound :: Button
minBound :: Button
$cmaxBound :: Button
maxBound :: Button
Bounded, Int -> Button
Button -> Int
Button -> [Button]
Button -> Button
Button -> Button -> [Button]
Button -> Button -> Button -> [Button]
(Button -> Button)
-> (Button -> Button)
-> (Int -> Button)
-> (Button -> Int)
-> (Button -> [Button])
-> (Button -> Button -> [Button])
-> (Button -> Button -> [Button])
-> (Button -> Button -> Button -> [Button])
-> Enum Button
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
-> (a -> Int)
-> (a -> [a])
-> (a -> a -> [a])
-> (a -> a -> [a])
-> (a -> a -> a -> [a])
-> Enum a
$csucc :: Button -> Button
succ :: Button -> Button
$cpred :: Button -> Button
pred :: Button -> Button
$ctoEnum :: Int -> Button
toEnum :: Int -> Button
$cfromEnum :: Button -> Int
fromEnum :: Button -> Int
$cenumFrom :: Button -> [Button]
enumFrom :: Button -> [Button]
$cenumFromThen :: Button -> Button -> [Button]
enumFromThen :: Button -> Button -> [Button]
$cenumFromTo :: Button -> Button -> [Button]
enumFromTo :: Button -> Button -> [Button]
$cenumFromThenTo :: Button -> Button -> Button -> [Button]
enumFromThenTo :: Button -> Button -> Button -> [Button]
Enum)
data RobotDetailSubpane
= RobotLogPane
| RobotCommandHistogramPane
deriving (RobotDetailSubpane -> RobotDetailSubpane -> Bool
(RobotDetailSubpane -> RobotDetailSubpane -> Bool)
-> (RobotDetailSubpane -> RobotDetailSubpane -> Bool)
-> Eq RobotDetailSubpane
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
== :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
$c/= :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
/= :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
Eq, Eq RobotDetailSubpane
Eq RobotDetailSubpane =>
(RobotDetailSubpane -> RobotDetailSubpane -> Ordering)
-> (RobotDetailSubpane -> RobotDetailSubpane -> Bool)
-> (RobotDetailSubpane -> RobotDetailSubpane -> Bool)
-> (RobotDetailSubpane -> RobotDetailSubpane -> Bool)
-> (RobotDetailSubpane -> RobotDetailSubpane -> Bool)
-> (RobotDetailSubpane -> RobotDetailSubpane -> RobotDetailSubpane)
-> (RobotDetailSubpane -> RobotDetailSubpane -> RobotDetailSubpane)
-> Ord RobotDetailSubpane
RobotDetailSubpane -> RobotDetailSubpane -> Bool
RobotDetailSubpane -> RobotDetailSubpane -> Ordering
RobotDetailSubpane -> RobotDetailSubpane -> RobotDetailSubpane
forall a.
Eq a =>
(a -> a -> Ordering)
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-> Ord a
$ccompare :: RobotDetailSubpane -> RobotDetailSubpane -> Ordering
compare :: RobotDetailSubpane -> RobotDetailSubpane -> Ordering
$c< :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
< :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
$c<= :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
<= :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
$c> :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
> :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
$c>= :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
>= :: RobotDetailSubpane -> RobotDetailSubpane -> Bool
$cmax :: RobotDetailSubpane -> RobotDetailSubpane -> RobotDetailSubpane
max :: RobotDetailSubpane -> RobotDetailSubpane -> RobotDetailSubpane
$cmin :: RobotDetailSubpane -> RobotDetailSubpane -> RobotDetailSubpane
min :: RobotDetailSubpane -> RobotDetailSubpane -> RobotDetailSubpane
Ord, Int -> RobotDetailSubpane -> ShowS
[RobotDetailSubpane] -> ShowS
RobotDetailSubpane -> String
(Int -> RobotDetailSubpane -> ShowS)
-> (RobotDetailSubpane -> String)
-> ([RobotDetailSubpane] -> ShowS)
-> Show RobotDetailSubpane
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> RobotDetailSubpane -> ShowS
showsPrec :: Int -> RobotDetailSubpane -> ShowS
$cshow :: RobotDetailSubpane -> String
show :: RobotDetailSubpane -> String
$cshowList :: [RobotDetailSubpane] -> ShowS
showList :: [RobotDetailSubpane] -> ShowS
Show, ReadPrec [RobotDetailSubpane]
ReadPrec RobotDetailSubpane
Int -> ReadS RobotDetailSubpane
ReadS [RobotDetailSubpane]
(Int -> ReadS RobotDetailSubpane)
-> ReadS [RobotDetailSubpane]
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-> ReadPrec [RobotDetailSubpane]
-> Read RobotDetailSubpane
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS RobotDetailSubpane
readsPrec :: Int -> ReadS RobotDetailSubpane
$creadList :: ReadS [RobotDetailSubpane]
readList :: ReadS [RobotDetailSubpane]
$creadPrec :: ReadPrec RobotDetailSubpane
readPrec :: ReadPrec RobotDetailSubpane
$creadListPrec :: ReadPrec [RobotDetailSubpane]
readListPrec :: ReadPrec [RobotDetailSubpane]
Read, RobotDetailSubpane
RobotDetailSubpane
-> RobotDetailSubpane -> Bounded RobotDetailSubpane
forall a. a -> a -> Bounded a
$cminBound :: RobotDetailSubpane
minBound :: RobotDetailSubpane
$cmaxBound :: RobotDetailSubpane
maxBound :: RobotDetailSubpane
Bounded, Int -> RobotDetailSubpane
RobotDetailSubpane -> Int
RobotDetailSubpane -> [RobotDetailSubpane]
RobotDetailSubpane -> RobotDetailSubpane
RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
RobotDetailSubpane
-> RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
(RobotDetailSubpane -> RobotDetailSubpane)
-> (RobotDetailSubpane -> RobotDetailSubpane)
-> (Int -> RobotDetailSubpane)
-> (RobotDetailSubpane -> Int)
-> (RobotDetailSubpane -> [RobotDetailSubpane])
-> (RobotDetailSubpane
-> RobotDetailSubpane -> [RobotDetailSubpane])
-> (RobotDetailSubpane
-> RobotDetailSubpane -> [RobotDetailSubpane])
-> (RobotDetailSubpane
-> RobotDetailSubpane
-> RobotDetailSubpane
-> [RobotDetailSubpane])
-> Enum RobotDetailSubpane
forall a.
(a -> a)
-> (a -> a)
-> (Int -> a)
-> (a -> Int)
-> (a -> [a])
-> (a -> a -> [a])
-> (a -> a -> [a])
-> (a -> a -> a -> [a])
-> Enum a
$csucc :: RobotDetailSubpane -> RobotDetailSubpane
succ :: RobotDetailSubpane -> RobotDetailSubpane
$cpred :: RobotDetailSubpane -> RobotDetailSubpane
pred :: RobotDetailSubpane -> RobotDetailSubpane
$ctoEnum :: Int -> RobotDetailSubpane
toEnum :: Int -> RobotDetailSubpane
$cfromEnum :: RobotDetailSubpane -> Int
fromEnum :: RobotDetailSubpane -> Int
$cenumFrom :: RobotDetailSubpane -> [RobotDetailSubpane]
enumFrom :: RobotDetailSubpane -> [RobotDetailSubpane]
$cenumFromThen :: RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
enumFromThen :: RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
$cenumFromTo :: RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
enumFromTo :: RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
$cenumFromThenTo :: RobotDetailSubpane
-> RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
enumFromThenTo :: RobotDetailSubpane
-> RobotDetailSubpane -> RobotDetailSubpane -> [RobotDetailSubpane]
Enum)
data RobotsDisplayMode
= RobotList
| SingleRobotDetails RobotDetailSubpane
deriving (RobotsDisplayMode -> RobotsDisplayMode -> Bool
(RobotsDisplayMode -> RobotsDisplayMode -> Bool)
-> (RobotsDisplayMode -> RobotsDisplayMode -> Bool)
-> Eq RobotsDisplayMode
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
== :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
$c/= :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
/= :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
Eq, Eq RobotsDisplayMode
Eq RobotsDisplayMode =>
(RobotsDisplayMode -> RobotsDisplayMode -> Ordering)
-> (RobotsDisplayMode -> RobotsDisplayMode -> Bool)
-> (RobotsDisplayMode -> RobotsDisplayMode -> Bool)
-> (RobotsDisplayMode -> RobotsDisplayMode -> Bool)
-> (RobotsDisplayMode -> RobotsDisplayMode -> Bool)
-> (RobotsDisplayMode -> RobotsDisplayMode -> RobotsDisplayMode)
-> (RobotsDisplayMode -> RobotsDisplayMode -> RobotsDisplayMode)
-> Ord RobotsDisplayMode
RobotsDisplayMode -> RobotsDisplayMode -> Bool
RobotsDisplayMode -> RobotsDisplayMode -> Ordering
RobotsDisplayMode -> RobotsDisplayMode -> RobotsDisplayMode
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
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-> Ord a
$ccompare :: RobotsDisplayMode -> RobotsDisplayMode -> Ordering
compare :: RobotsDisplayMode -> RobotsDisplayMode -> Ordering
$c< :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
< :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
$c<= :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
<= :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
$c> :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
> :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
$c>= :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
>= :: RobotsDisplayMode -> RobotsDisplayMode -> Bool
$cmax :: RobotsDisplayMode -> RobotsDisplayMode -> RobotsDisplayMode
max :: RobotsDisplayMode -> RobotsDisplayMode -> RobotsDisplayMode
$cmin :: RobotsDisplayMode -> RobotsDisplayMode -> RobotsDisplayMode
min :: RobotsDisplayMode -> RobotsDisplayMode -> RobotsDisplayMode
Ord, Int -> RobotsDisplayMode -> ShowS
[RobotsDisplayMode] -> ShowS
RobotsDisplayMode -> String
(Int -> RobotsDisplayMode -> ShowS)
-> (RobotsDisplayMode -> String)
-> ([RobotsDisplayMode] -> ShowS)
-> Show RobotsDisplayMode
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> RobotsDisplayMode -> ShowS
showsPrec :: Int -> RobotsDisplayMode -> ShowS
$cshow :: RobotsDisplayMode -> String
show :: RobotsDisplayMode -> String
$cshowList :: [RobotsDisplayMode] -> ShowS
showList :: [RobotsDisplayMode] -> ShowS
Show, ReadPrec [RobotsDisplayMode]
ReadPrec RobotsDisplayMode
Int -> ReadS RobotsDisplayMode
ReadS [RobotsDisplayMode]
(Int -> ReadS RobotsDisplayMode)
-> ReadS [RobotsDisplayMode]
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-> ReadPrec [RobotsDisplayMode]
-> Read RobotsDisplayMode
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS RobotsDisplayMode
readsPrec :: Int -> ReadS RobotsDisplayMode
$creadList :: ReadS [RobotsDisplayMode]
readList :: ReadS [RobotsDisplayMode]
$creadPrec :: ReadPrec RobotsDisplayMode
readPrec :: ReadPrec RobotsDisplayMode
$creadListPrec :: ReadPrec [RobotsDisplayMode]
readListPrec :: ReadPrec [RobotsDisplayMode]
Read)
data Name
= FocusablePanel FocusablePanel
|
WorldEditorPanelControl WorldEditorFocusable
|
REPLInput
|
REPLHistoryCache
|
WorldCache
|
WorldExtent
|
WorldPositionIndicator
|
EntityPaintList
|
EntityPaintListItem Int
|
TerrainList
|
TerrainListItem Int
|
InventoryList
|
InventoryListItem Int
|
ScenarioPreview FilePath
|
|
AchievementList
|
ScenarioConfigControl ScenarioConfigPanel
|
GoalWidgets GoalWidget
|
StructureWidgets StructureWidget
|
ScenarioList
|
RobotsListDialog RobotsDisplayMode
|
InfoViewport
|
ModalViewport
|
REPLViewport
|
Button Button
|
UIShortcut Text
|
CustomName Text
deriving (Name -> Name -> Bool
(Name -> Name -> Bool) -> (Name -> Name -> Bool) -> Eq Name
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: Name -> Name -> Bool
== :: Name -> Name -> Bool
$c/= :: Name -> Name -> Bool
/= :: Name -> Name -> Bool
Eq, Eq Name
Eq Name =>
(Name -> Name -> Ordering)
-> (Name -> Name -> Bool)
-> (Name -> Name -> Bool)
-> (Name -> Name -> Bool)
-> (Name -> Name -> Bool)
-> (Name -> Name -> Name)
-> (Name -> Name -> Name)
-> Ord Name
Name -> Name -> Bool
Name -> Name -> Ordering
Name -> Name -> Name
forall a.
Eq a =>
(a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
$ccompare :: Name -> Name -> Ordering
compare :: Name -> Name -> Ordering
$c< :: Name -> Name -> Bool
< :: Name -> Name -> Bool
$c<= :: Name -> Name -> Bool
<= :: Name -> Name -> Bool
$c> :: Name -> Name -> Bool
> :: Name -> Name -> Bool
$c>= :: Name -> Name -> Bool
>= :: Name -> Name -> Bool
$cmax :: Name -> Name -> Name
max :: Name -> Name -> Name
$cmin :: Name -> Name -> Name
min :: Name -> Name -> Name
Ord, Int -> Name -> ShowS
[Name] -> ShowS
Name -> String
(Int -> Name -> ShowS)
-> (Name -> String) -> ([Name] -> ShowS) -> Show Name
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
$cshowsPrec :: Int -> Name -> ShowS
showsPrec :: Int -> Name -> ShowS
$cshow :: Name -> String
show :: Name -> String
$cshowList :: [Name] -> ShowS
showList :: [Name] -> ShowS
Show, ReadPrec [Name]
ReadPrec Name
Int -> ReadS Name
ReadS [Name]
(Int -> ReadS Name)
-> ReadS [Name] -> ReadPrec Name -> ReadPrec [Name] -> Read Name
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
$creadsPrec :: Int -> ReadS Name
readsPrec :: Int -> ReadS Name
$creadList :: ReadS [Name]
readList :: ReadS [Name]
$creadPrec :: ReadPrec Name
readPrec :: ReadPrec Name
$creadListPrec :: ReadPrec [Name]
readListPrec :: ReadPrec [Name]
Read)