LLVM 22.0.0git
ValueSymbolTable.h
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1//===- llvm/ValueSymbolTable.h - Implement a Value Symtab -------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file implements the name/Value symbol table for LLVM.
10//
11//===----------------------------------------------------------------------===//
12
13#ifndef LLVM_IR_VALUESYMBOLTABLE_H
14#define LLVM_IR_VALUESYMBOLTABLE_H
15
16#include "llvm/ADT/StringMap.h"
17#include "llvm/ADT/StringRef.h"
18#include "llvm/IR/Value.h"
20#include <cstdint>
21
22namespace llvm {
23
24class Argument;
25class BasicBlock;
26class Function;
27class GlobalAlias;
28class GlobalIFunc;
29class GlobalVariable;
30class Instruction;
31template <bool ExtraIteratorBits> struct ilist_iterator_bits;
32template <class ParentTy> struct ilist_parent;
33template <unsigned InternalLen> class SmallString;
34template <typename ValueSubClass, typename ... Args> class SymbolTableListTraits;
35
36/// This class provides a symbol table of name/value pairs. It is essentially
37/// a std::map<std::string,Value*> but has a controlled interface provided by
38/// LLVM as well as ensuring uniqueness of names.
39///
41 friend class SymbolTableListTraits<Argument>;
43 friend class SymbolTableListTraits<Function>;
49 friend class Value;
50
51/// @name Types
52/// @{
53public:
54 /// A mapping of names to values.
56
57 /// An iterator over a ValueMap.
59
60 /// A const_iterator over a ValueMap.
62
63/// @}
64/// @name Constructors
65/// @{
66
67 ValueSymbolTable(int MaxNameSize = -1) : vmap(0), MaxNameSize(MaxNameSize) {}
69
70 /// @}
71 /// @name Accessors
72 /// @{
73
74 /// This method finds the value with the given \p Name in the
75 /// the symbol table.
76 /// @returns the value associated with the \p Name
77 /// Lookup a named Value.
79 if (MaxNameSize > -1 && Name.size() > (unsigned)MaxNameSize)
80 Name = Name.substr(0, std::max(1u, (unsigned)MaxNameSize));
81
82 return vmap.lookup(Name);
83 }
84
85 /// @returns true iff the symbol table is empty
86 /// Determine if the symbol table is empty
87 inline bool empty() const { return vmap.empty(); }
88
89 /// The number of name/type pairs is returned.
90 inline unsigned size() const { return unsigned(vmap.size()); }
91
92 /// This function can be used from the debugger to display the
93 /// content of the symbol table while debugging.
94 /// Print out symbol table on stderr
95 LLVM_ABI void dump() const;
96
97 /// @}
98 /// @name Iteration
99 /// @{
100
101 /// Get an iterator that from the beginning of the symbol table.
102 inline iterator begin() { return vmap.begin(); }
103
104 /// Get a const_iterator that from the beginning of the symbol table.
105 inline const_iterator begin() const { return vmap.begin(); }
106
107 /// Get an iterator to the end of the symbol table.
108 inline iterator end() { return vmap.end(); }
109
110 /// Get a const_iterator to the end of the symbol table.
111 inline const_iterator end() const { return vmap.end(); }
112
113 /// @}
114 /// @name Mutators
115 /// @{
116private:
117 ValueName *makeUniqueName(Value *V, SmallString<256> &UniqueName);
118
119 /// This method adds the provided value \p N to the symbol table. The Value
120 /// must have a name which is used to place the value in the symbol table.
121 /// If the inserted name conflicts, this renames the value.
122 /// Add a named value to the symbol table
123 void reinsertValue(Value *V);
124
125 /// createValueName - This method attempts to create a value name and insert
126 /// it into the symbol table with the specified name. If it conflicts, it
127 /// auto-renames the name and returns that instead.
128 ValueName *createValueName(StringRef Name, Value *V);
129
130 /// This method removes a value from the symbol table. It leaves the
131 /// ValueName attached to the value, but it is no longer inserted in the
132 /// symtab.
133 void removeValueName(ValueName *V);
134
135 /// @}
136 /// @name Internal Data
137 /// @{
138
139 ValueMap vmap; ///< The map that holds the symbol table.
140 int MaxNameSize; ///< The maximum size for each name. If the limit is
141 ///< exceeded, the name is capped.
142 mutable uint32_t LastUnique = 0; ///< Counter for tracking unique names
143
144/// @}
145};
146
147} // end namespace llvm
148
149#endif // LLVM_IR_VALUESYMBOLTABLE_H
This file defines the StringMap class.
#define LLVM_ABI
Definition: Compiler.h:213
std::string Name
This class represents an incoming formal argument to a Function.
Definition: Argument.h:32
LLVM Basic Block Representation.
Definition: BasicBlock.h:62
SmallString - A SmallString is just a SmallVector with methods and accessors that make it work better...
Definition: SmallString.h:26
StringMapEntry - This is used to represent one value that is inserted into a StringMap.
unsigned size() const
Definition: StringMap.h:109
bool empty() const
Definition: StringMap.h:108
iterator end()
Definition: StringMap.h:224
iterator begin()
Definition: StringMap.h:223
StringMapIterBase< Value *, false > iterator
Definition: StringMap.h:221
ValueTy lookup(StringRef Key) const
lookup - Return the entry for the specified key, or a default constructed value if no such entry exis...
Definition: StringMap.h:255
StringMapIterBase< Value *, true > const_iterator
Definition: StringMap.h:220
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:55
See the file comment.
Definition: ValueMap.h:84
This class provides a symbol table of name/value pairs.
ValueSymbolTable(int MaxNameSize=-1)
LLVM_ABI void dump() const
This function can be used from the debugger to display the content of the symbol table while debuggin...
const_iterator begin() const
Get a const_iterator that from the beginning of the symbol table.
Value * lookup(StringRef Name) const
This method finds the value with the given Name in the the symbol table.
const_iterator end() const
Get a const_iterator to the end of the symbol table.
iterator end()
Get an iterator to the end of the symbol table.
unsigned size() const
The number of name/type pairs is returned.
iterator begin()
Get an iterator that from the beginning of the symbol table.
LLVM Value Representation.
Definition: Value.h:75
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
Option to add extra bits to the ilist_iterator.
Option to add a pointer to this list's owner in every node.