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Description
Tested versions
Bug does not occur in v4.4.stable.official
I open the same project in v.4.5.beta.1official, the bug now occurs.
I exit and re-open the project just opened in 4.5beta back to the original 4.4 stable. Bug no longer occurs.
System information
Godot v4.5.beta1 - Windows 11 (build 22631) - Multi-window, 2 monitors - OpenGL 3 (Compatibility) - NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 31.0.15.4630) - AMD Ryzen 5 5600H with Radeon Graphics (12 threads) - 13.85 GiB memory
Issue description
See video. Rightclicking folders in v.4.5.beta.1 (within the FileSystem tab) makes the popup menu completel y blank, with no visible options in the dropdown menu. The bug does not occur if I create a new folder, until it's first clicked, then it too stays blank.
The bug does not occur on a fresh project made in 4.5.1beta. However, making a new one in 4.4 and then opening in 4.5 beta makes the bug appear again. Going back to 4.4 makes the bug disappear (until going back to 4.5).
Godot_451_rightclick_folder_bug.mp4
Steps to reproduce
- Make a new Godot project in v.4.4.
- Add some folders (nested?), save.
- Open the same project in v.4.5.beta.1
- Try rightclicking folders in FileSystem, it will likely goblank. If not, try click again, open-reopen, mess-around with folders, and they will eventually all go blank.
Minimal reproduction project (MRP)
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