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Description
Tested versions
- Reproduceable in: 4.4.1.stable.openSUSE.49a5bc7b6
System information
Opensuse Tumbleweed - Kernel: Linux 6.15.5-1-default - CPU: AMD Ryzen 7 5800H (16) @ 3.20 GHz - GPU: NVIDIA GeForce RTX 3070 Mobile
Issue description
When I click on the AssetLib tab in the game engine the engine closes.
The output in the console during the crash is the following:
Fatal glibc error: malloc.c:2601 (sysmalloc): assertion failed: (old_top == initial_top (av) && old_size == 0) || ((unsigned long) (old_size) >= MINSIZE && prev_inuse (old_top) && ((unsigned long) old_end & (pagesize - 1)) == 0)
Steps to reproduce
Open game engine, open project, click on AssetLib tab, engine closes shortly after.
Full console output:
OpenGL API 3.3.0 NVIDIA 570.169 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 3070 Laptop GPU
Editing project: <Path to my Project>
Godot Engine v4.4.1.stable.openSUSE.49a5bc7b6 - https://godotengine.org
Vulkan 1.4.303 - Forward Mobile - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070 Laptop GPU
Fatal glibc error: malloc.c:2601 (sysmalloc): assertion failed: (old_top == initial_top (av) && old_size == 0) || ((unsigned long) (old_size) >= MINSIZE && prev_inuse (old_top) && ((unsigned long) old_end & (pagesize - 1)) == 0)
Minimal reproduction project (MRP)
It's a fresh project with no edits but here:
misha