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Engine crash when clicking on AssetLib tab #108681

@NateClarkTech

Description

@NateClarkTech

Tested versions

  • Reproduceable in: 4.4.1.stable.openSUSE.49a5bc7b6

System information

Opensuse Tumbleweed - Kernel: Linux 6.15.5-1-default - CPU: AMD Ryzen 7 5800H (16) @ 3.20 GHz - GPU: NVIDIA GeForce RTX 3070 Mobile

Issue description

When I click on the AssetLib tab in the game engine the engine closes.

The output in the console during the crash is the following:

Fatal glibc error: malloc.c:2601 (sysmalloc): assertion failed: (old_top == initial_top (av) && old_size == 0) || ((unsigned long) (old_size) >= MINSIZE && prev_inuse (old_top) && ((unsigned long) old_end & (pagesize - 1)) == 0)

Steps to reproduce

Open game engine, open project, click on AssetLib tab, engine closes shortly after.

Full console output:

OpenGL API 3.3.0 NVIDIA 570.169 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 3070 Laptop GPU

Editing project: <Path to my Project>
Godot Engine v4.4.1.stable.openSUSE.49a5bc7b6 - https://godotengine.org
Vulkan 1.4.303 - Forward Mobile - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070 Laptop GPU

Fatal glibc error: malloc.c:2601 (sysmalloc): assertion failed: (old_top == initial_top (av) && old_size == 0) || ((unsigned long) (old_size) >= MINSIZE && prev_inuse (old_top) && ((unsigned long) old_end & (pagesize - 1)) == 0)

Minimal reproduction project (MRP)

It's a fresh project with no edits but here:

bug.zip

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