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Description
Tested versions
Broken: v4.5.beta3.official [4d1f26e]
Works: v4.5.beta2.official [e1b4101]
System information
Godot v4.5.beta3 - macOS Sequoia (15.1.0) - Multi-window, 1 monitor - Metal (Forward+) - integrated Apple M1 Max (Apple7) - Apple M1 Max (10 threads) - 32.00 GiB memory
Issue description
Looks like this with VRAM Compressed in a new empty project with a jpg from polyhaven:

Steps to reproduce
MRP