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Learn Java 17 Programming

Learn Java 17 Programming - Second Edition

By : Nick Samoylov
3.3 (12)
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Learn Java 17 Programming

Learn Java 17 Programming

3.3 (12)
By: Nick Samoylov

Overview of this book

Java is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You’ll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You’ll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming and also build a sample project to help you understand the applications of these concepts. By the end of this Java book, you’ll not only have become well-versed with Java 17 but also gained a perspective into the future of this language and have the skills to code efficiently with best practices.
Table of Contents (23 chapters)
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1
Part 1: Overview of Java Programming
5
Part 2: Building Blocks of Java
15
Part 3: Advanced Java

Class

A Java program is a sequence of statements that express an executable action. The statements are organized in methods, and methods are organized in classes. One or more classes are stored in .java files. They can be compiled (transformed from the Java language into a bytecode) by the javac Java compiler and stored in .class files. Each .class file contains one compiled class only and can be executed by JVM.

A java command starts JVM and tells it which class is the main one, the class that has the method called main(). The main method has a particular declaration – it has to be public static, must return void, has the name main, and accepts a single parameter of an array of a String type.

JVM loads the main class into memory, finds the main() method, and starts executing it, statement by statement. The java command can also pass parameters (arguments) that the main() method receives as an array of String values. If JVM encounters a statement that requires the execution...

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Learn Java 17 Programming
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